Tuesday, 18 April 2017

OUGD501 - Designing an Outcome

The role of research in designing an outcome.

1-Defining the Brief

State what the issue is and where is derives from. Explain why the issue is something that can be resolved using visual communication. State what needs to be communicated (essential and desirable). Is there a [hypothetical] client? Who and why? Is there a target audience? Who and why?

2- Research
  • Visual research/analysis
  • Contextual research
  • Target audience research - 3 persona profiles to represent the 'model' target audience
3- Idea Generation/material consideration - At least 20 rough ideas

4- Prototype Solutions - 3 proposed solutions/rough/justification

5- Development - Colour, layout, materials, scale, distribution 

6- Outcomes - Final concept 

7- Production /Distribution /Reception
  • Can be a proposition if i dont have the skills/money to make it
  • User testing
  • Surveys 

Graphic Design for Fashion

Graphic Design for Fashion
Jay Hess and Simone Pasztorer
2010
Laurence King Publishing


The source is an international survey of graphic design, showing a broad range of examples that have been referenced for credibility. The publication provides the context surrounding the work - Collective dialogue about the relationship of graphic and fashion designers.

The publication looks at:

Branding
Invitations
Lookbooks 
Packaging

'Fashion becomes a unique playground for designers for experimentation in the commercial world.' - Due to the nature of fashion

'Increased sense of creative potential when the graphic design studio is commissioned by the fashion industry.'

'Fashion is also grounded in commercial realities'

'The creative freedom involved in working with the fashion industry has made the relationship highly desirable for graphic designers. The cyclical fashion seasons provide consistent opportunity for reinvention and rarely produce less than spectacular results. The freedom often directly influences the broader practice of the design studio.'

The introduction suggests that the evolving nature of fashion compliments graphic designers by giving them the freedom for experimentation and ambiguity in a commercial context. This is where I can relate postmodern graphic design practice to the commercial world as it is appropriate for the nature of the task.



Branding

'The conscious management of the public perception of, and personal identification with a fashion label.'

'Branding is considered a promise, an experience and a memory'

Consumer's are bombarded with branding every day. 

Acne Art Department - Acne Studios

Since 1998 Acne have 'become synonymous with effortless style and sophistication'
-Serif typeface

ACNE = Ambition to Create Novel Expression

The statement refers to the less desirable skin condition - 'potentially insurmountable obstacle for the image-conscious fashion industry' however the branding is so successful that according to a survey in Stockholm uni, the majority of them associated ACNE with jeans not skin problems.

To achieve this

-'find a balance between artistic inclinations and commercial realities'
-Consistent communication - Typeface
-Don't lose sight of brand ideals
-

Art Director - Daniel Carlsten
  • 'The fashion industry is sensitive to visual communication and understands and values its importance in order to create and develop a look, a feel or a brand'
  • 'We are creating fashion, in the sense that graphic design and art direction are an integral part of fashion.'
  • 'It's always a mix of ideas. It's fascinating when something ordinary is presented in an unexpected way or in an unexpected context. Not in an attempt to be weird, but in the success of being surprisingly relevant.'
  • 'There is never an opportunity for us to explain to each and every customer why things look a certain way. For them, it just does, and they have to like the result in order to want it' - Page 18


ACNE Paper (p19) - Seasonal fashion magazine showcasing ACNE's visual communication
  • Initial purpose to promote the brand aesthetic and act as a moodboard showcase of the creative inspiration each season.
  • Printed on various coated and uncoated stocks
  • Intimate and direct content
  • Impression of viewing a personal portfolio

'Each issue of Acne Paper is created around one key idea – a timeless theme that in various ways touches all those working in the creative fields regardless of age, cultural background or social status. In an eclectic yet coherent mix of portrait, fashion and art photography as well as interviews, memoirs and prose the editorial narrative aims to unite artistic minds of all generations'

Used to promote ACNE Studio's inspiration and conceptual development rather than specific products and services. - Provides a style guide

Distinct and consistent typographic treatment:


Consistent use of serif typeface
Thin to heavy weight
Why are these typefaces used all the time?

Shopping bags used to reference each collection - reinforcing the brand


Maximising every opportunity by customising the wrapping tissue:


This can help to inform my practical response to my essay.

Art director, ACNE Paper, Jonas Jansson:

'There is incredible freedom and enormous trust' as they have been able to treat ACNE Studios like it was their own brand and have done things they would like to see as consumers.
- Seeing themselves as customers strengthens the departments ability to distil the brand values with increased precision. 

The relationship between fashion and graphic design is inspiring due to the nature of both practices lending each other a creative platform for experimentation and innovative branding solutions. Cyclical fashion seasons provide consistent opportunity for reinvention

Review of the book on Creative Review
https://www.creativereview.co.uk/fashionably-graphic/

These quotes can be used to support/argue with references from the book.

'Fashion is more than a garment hanging on a rail in isolation. The brand message needs to reflect what the fashion label is really offering beyond a single purchase.'

Dazed Digital: How important is graphic design in shaping the perceptions of a fashion label?

Jay Hess: I doubt a piece of clothing has ever been bought because of the swing tag, but attention to these details can influence the broader perception of the brand. After the success of their first season, Jimine Ha from Deeva-Ha was invited to become a member of the GAR--DE collective. I don't think this kind of thing is a coincidence; these innovations highlight the need for visual communication to be completely integrated with the collections. Fashion is more than a garment hanging on a rail in isolation. The brand message needs to reflect what the fashion label is really offering beyond a single purchase.

DD: What are the recurring themes and ideas which reveal themselves in your book?

Jay Hess: Creativity is ultimately very subjective. We explored the intimate creative relationship between two people – the graphic designer and fashion designer – rather than layers of management. The immediacy of this close relationship is a big advantage when trying something new, you don’t need to convince a whole boardroom. Pushing beyond surface decoration is also extremely important because fashion designers aren’t willing to settle for a simple font, they want a concept that will contribute to the narrative of their brand. The work by Mevis and van Deursen for Viktor & Rolf is a perfect example. They are able to abstract the catwalk presentation without giving anything away. The end result is a 'complete' message that reaches beyond the single event.

DD: Do you think a fashion audience expect something specific?

Jay Hess: There is a heightened visual consciousness that needs to be satisfied. I think the fashion audience always demands something new and unexpected, from the fashion designer all the way through to the graphic communication or the message will become unclear or insincere. BLESS and Manuel Raeder have perfected this balance where the traditional lines of responsibility have been blurred. Raeder reconfigures the previous season lookbook into a t-shirt for each new collection. More than simply giving form to the content, he is active in creating new content for BLESS.

DD: Graphic design for fashion is known for being luxurious and experimental – do you think the recent changes in the economy has affected this?

Jay Hess: Luxurious and experimental indeed, but to be honest this is almost always achieved on relatively modest budgets. The economy has forced a new level of austerity over the industry, which isn’t surprising and seems to draw out more innovative solutions. While the size of some projects has undoubtedly been scaled down, the challenge remains to make the most out of what is still available.

Thorbjørn Ankerstjerne produced invitations for Blaak out of standard wire mesh, the clever typographic treatment by Artless is applied to plain corrugated cardboard boxes for Issey Miyake, Roanne Adams packaged living Airplants into tetrahedrons for the sustainable womenswear label Bodkin. Well-considered, basic materials are immediately elevated.


This article has taught me nothing that i already didnt know. There are no therotists so its shit






Dazed interviewed Jay Hess about the publication
http://www.dazeddigital.com/fashion/article/8848/1/graphic-design-for-fashion

Fashion is more than a garment hanging on a rail in isolation. The brand message needs to reflect what the fashion label is really offering beyond a single purchase.


The publication highlights Peter Saville - Autumn/Winter 1986/87 look book for Yohji Yamamoto as a defining moment of fashion communication.



Can fashion design push graphic design? 

Does fashion design 

Commercial fashion's influence on graphic design

How fashion influences the development graphic design
  • Typography
  • Branding
  • Creative, experimental process

Graphic design's influence on the branding of commercial fashion labels.

Relationship - graphic and fashion
Experimental processes - Reflect the brand/style/collection - Look books
Appropriate because Always in circulation - New trends


Branding
Typography

















OUGD501 - Essay Concept Review

Decided to reconsider my essay concept because I have identified an interest in fashion branding. This was influenced by my research into the development of Swiss design into New Wave graphics as the rebellion against traditional rules provoked the expressive movement. Fashion has a predominantly creative following which is why it is often so expressive, exploring expressive uses of typography and its appropriateness can feed into my interest/knowledge about Wolfgang Weingart. The world of design changes due to variables such as culture and society. Analysing and exploring the branding techniques for fashion labels provides opportunity to explore the relationship between modernist graphic design and the fashion industry:

Branding
Editorial
Layout/Page Composition
Typography
Techniques and processes
Design/Fashion movements
History
Semantics and Pragmatics of the words/composition
Society
Culture
Target audience - Male/Female

Branding is influenced by variables such as typography so I can feed my knowledge of experimental design and appropriateness for the branding.

http://theatlasmagazine.com/graphic-design-influence-fashion-industry/

http://www.eyemagazine.com/feature/article/through-thick-and-think-fashion-and-type

http://www.dazeddigital.com/fashion/article/8848/1/graphic-design-for-fashion

byBOTH

ManuelRaeder





Analysing the aesthetics of fashion branding/editorial

  • Typography
  • Semantics/Pragmatics
  • Techniques and processes used
Branding context:
  • Logo
  • Look books
  • Swing Tags
  • Packaging
  • Promotion
1. Research question: This is the question that will guide your theoretical and practical work in CoP2. Your question must reference one of the CoP themes (Politics, Society, Culture, History, Technology or Aesthetics) either broadly or focussing on a specific aspect (e.g. "gender" being a specific aspect of Society); and one specific graphic discipline (Typography / type design, Advertising / public awareness, Branding / logo design, Editorial, Design for screen or Print making).

Aesthetics - A set of principles concerned with the nature and appreciation of beauty.

Branding - The promotion of the particular product or company by means of advertising and distinctive design.

1a. Is it viable?: Using this weeks lecture (Proposing a research question) answer the following questions in relation to your research question: What is there to study (ontology)? How can we know about it (epistemology)? How do we study it (methodology)?

Typography
Layout
Photography
Pragmatics/Semiotics
Fashion labels
Promotional techniques - Logo, look book, swing tags, packaging
Appropriateness 


2. Defining the design problem: Whilst your research question should provide opportunities for both contextual/theoretical research and practical research, you need to ensure that there is an obvious design problem to resolve/explore. For example, your research may focus on branding and politics therefore your design problem would be: a political party requires a logo and brand strategy for an up-coming election.


Communicate a specific fashion labels branding through a look book, considering appropriate aesthetic qualities such as typography, layout and production methods.

3. "Client" needs or requirements: If there is a specific client or organisation or individual who you will be producing this work for (hypothetically) then you should take this opportunity to address any needs or requirements they may have. Similarly, if there is no obvious client needs then you should outline any specific requirements that will guide the project forward.

Find a fashion label, eg Chanel
What do they do for branding
How is it achieved?

4. Audience: Through defining the brief you should consider carefully who you are designing for and what implications this will have for the project (this can be tentative at this stage as audience research will offer further clarity).

Making it FOR a fashion label yet to be identified
Needs to be attractive for consumers

5. Mandatory requirements: Here you should outline (again, tentatively at this stage) what the mandatory requirements of the brief are. For example, adverts must include the slogan "just do it" or design outcomes must include the company logo or Typeface designs must be functional yet contemporary.

Must include a logo
Must include the companies rationale
Fashion is highly photography based - Photography
Consider the techniques and processes used to create the clothing


Under the Surface of Style

Andrew Blauvelt,
Autumn 1995,
eyemagazine

The idea that style is meaningless and empty goes back to Modern functionalism

'The proliferation of design since the 1980s has been roundly blamed for transforming graphic design from a problem solving process into a style conscious cog in the fashion system.'

'Style operates as a code of communication, not for the transparent reflection of content but as a signifier of taste.'

'The Modernist equation denies both subjectivity of aesthetic judgement and the subjectivity of the designer's expression

Radical Graphic Radicals - Laurel Harper




Risky Business
  • 'Information architect/design critic Richard Saul Wurman has pointed out that walking is extremely risky business. With one step forward, one must momentarily lose balance and assume an unstable position before landing on the other foot'
This 'illustrates' the leap forward from Modernism to more controversial and experimental approaches such as New Wave and Postmodern designers. Design has been completed, time to move on.
  • 'I would not find a profession very interesting in which all methodology had been completely codified with nothing left for discovery'
  • Controversial designers from 1985-1995:
Carson
Zuzana Licko
Rudy Vanderlans
Rick Valicenti

  • CYAN, German p.168
'Innovators have the ideas; followers get the cash' 
Made up of self taught designers - Detlef Fiedler, Daniela Haufe, Sophie Alex

  • Page 92 - 'JDK designers believe that much innovation is a product of being in the right place at the right time' Technology is driving society forward
  • Max Kisman p. 96  - Vinyl, 

Essay title

Looking at Janson Boyd's text has influenced me to look at a new angle for my essay. I am interested in consumerism and identity and why people are moving back to buying physical products such as vinyl instead of digital downloads. I am also interested in why creatives are resorting back to analogue techniques and processes such as film photography and traditional print during the digital age.


I have made an initial question:

How is consumerism effecting the role of analogue techniques and processes in the digital age?




-Film photography started by Maholy nagy as a way of communicating through photographic images
-Look into sales of film
-Why is it still used today?


-Vinyl - People buying more vinyl than digital downloads, why considering digital downloads are so convenient. Could it be identity and consumerism?


-Traditional print - Why?

Identity and Consumption - Jansson-Boyd

In what ways can products/services relate to consumer's identities? 

Products and services allow people to identify where they belong in society and certain groups. Indirect learning from a young age through TV and media serves to shape and mould a persons identity. In the same way, Jansson-Boyd's text argues that 'inanimate objects can even become associated with human characteristics' as products and services allow people to identify where they belong in society and certain groups due to the wider selection of products available. Essentially people consume products based on how they perceive themselves, however Jansson's text sites research from Bargh, McKenna and Fitzsimon's which suggests that a persons identity can be formed unconsciously, 'meaning that consumer's may not be aware of their consumption behaviour'.

Object perception

classification of objects which is influenced by marketing and advertising.

The consumption of products and services has increased due to the wide selection of products and services wh


Consumer's are often influenced by their own self
Cars
Products and services

Allow people to identify where people belong in society and certain groups

Build a relationship between a product which can mould there identity.


What you buy is informed by how you want to be perceived by yourself and others
Ideal self based on perception of others - upward and downward comparison

How do consumers use products/services within social interaction?

Perception of others

Person perception
Object perception

Using the theories discussed, suggest some casual communication strategies that effectively promote a product to its target audience.

Are there any ethical issues?

Negative impact on self esteem

Manipulating how people see themselves - Generalising and lebelling people

Artificial - We want to better ourselves which is natural

Does the product inform the audience or does the audience inform the product - Cars